News & Updates
v0.1.5 Winter Update
DEC 2, 2024
Happy holidays! This might be the last update of 2024. We'll be back in January next year :D
- There's a delay of a couple seconds between clicking on the pull button and the character splash animation showing up. We intend to create a pull animation and optimize it, but for now we added a loading overlay.
- Added form hints for banner creation and entity creation. Some fields such as "Guarantee System" were unclear, hope this reduces confusion.
- Max file size of images have been set as follows:
- Profile avatar 50KB
- Entity icon 50KB
- Entity splash art 500KB
- Banner image 200KB
- To faciliate alpha testing, email verification rewards and daily login rewards have been increased to 20 Lucky Pulls!
v0.1.4 Small security update
OCT 30, 2024
Added security and clarity to the authentication process:
- Fixed entity vault data not being fetched on login. This was causing some users to not see their created entities.
- Users can now verify their email to receive bonus lucky pulls!
- Added an option to reset password if a user forgot their password.
- Form error messages now display when logging in or signing up.
v0.1.3 Bug fixes
OCT 18, 2024
There are quite a lot of new features in the works, but we've had to tackle some much needed bug fixes first.
- Added a quick sign up option to auto-generate an account. **These accounts are temporary and may be wiped without notice.** This is intended to help users quickly test the game without needing to fill out personal info.
- Fixed currency issues in the shop and inventory by syncing user data with the server.
- Fixed issue where some pages do not update when user logs in/out - now site will redirect to home page on user log out.
v0.1.2 Huge revamp and optimizations
OCT 2, 2024
This month's update is mostly an overhaul of the entity system and some site optimizations:
- Instead of entities being local to a banner, entities will now be created through an Entity Vault where they can be reused in multiple banners!
- The entity's showcase page will show all banners which an entity can be obtained from
- Entities and banners can now be deleted
- Creation and editing of banners have now been refactored to adjust for the new Entity Vault
- Banner history is updated to correctly display featured entities
- User's obtained entities now have a dedicated page to display all owned entities instead of just the recent ones
- Lots of page preloading optimizations
v0.1.1 New Features
SEP 9, 2024
We added some new features to the game! Here are some of the highlights:
- Lucky Pulls can now be purchased from the Shop using replica shards
- Purchased items can be viewed in your Inventory
- Full splash art is now displayed on the Character Detail Page
- Minor bug fixes for inconsistent currency data and persisting logged in users (have yet to be tested for new features in this patch)
v0.1.0 Open Alpha Testing
AUG 22, 2024
Gacha Creator is now open for alpha testing! The current alpha is a
barebones but hopefully functional version. Presently, there is no
gameplay of sorts, but we have plans to add in activities where your
characters can be engaged in.
If you happen to come across any issues or bugs, please
report it to
dev@gachacreator.com to help
us improve the game!
Many thanks and best wishes~
FAQ
What is Gacha Creator?
Gacha Creator is a platform where you can create and share gacha with friends. During alpha testing, all gacha created are private by default - meaning only users with the gacha link can access the gacha.
Will my progress during alpha testing carry over to the beta or final release?
Most likely not. Since Gacha Creator is at such an early stage, there will be a lot of changes. We intend to keep the progress of our alpha testers but this may be improbable given potential drastic changes in content or gameplay.
How do I report bugs or provide feedback?
Both bugs and feedback may be sent to dev@gachacreator.com. While we are unable to respond to every message, constructive feedback and general suggestions are highly appreciated!
How long will the alpha testing phase last?
We don’t know either :’)